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14 October 2010

Phantom Lancer Guide - Azwraith Guide, Build & Strategy

Strength - 18 + 2
Agility - 23 + 2.8 (Primary)
Intelligence- 21 + 2

Base damage 45-67
Attack range of 100 (Melee)
Base Armor 3
Movement speed of 290

Phantom Lancer Skill Descriptions

Spirit Lance (T)



Throws a magical spirit from his lance at a target, damaging it and slowing it down for 3 seconds. An illusion is created attacking the target.

Level 1 - Deals 100 damage and Cripples for 10%. Illusion lasts 2 seconds.
Level 2 - Deals 150 damage and Cripples for 20%. Illusion lasts 4 seconds.
Level 3 - Deals 200 damage and Cripples for 30%. Illusion lasts 6 seconds.
Level 4 - Deals 250 damage and Cripples for 40%. Illusion lasts 8 seconds.

• The projectile can't be evaded by blink or windwalk.

Mana Cost: 125 / 130 / 135 / 140
Cooldown: 7

This is a very good skill having many advantages:
- Damage and fast cooldown for harassing and nuking.
- Cripple for either chasing or escaping.
- Image generation for confusing enemy especially combined with his passive skills. The image automatically attacks the target of the spell, making image-controlling unnecessary.

Doppelwalk (W)



Allows the Phantom Lancer to become invisible for a period of time, leaving behind a duplicate of himself to confuse enemies. 10% movement bonus at all levels. Lasts 8 seconds.

Level 1 - 150 mana.
Level 2 - 120 mana.
Level 3 - 90 mana.
Level 4 - 60 mana.

Mana Cost: 150/120/ 90/ 60
Cooldown: 30/ 25/ 20/15 seconds

This skill provides an escape mechanism better than wind-walk because there is no transition time and it creates an image to confuse his enemy. It costs a lot of mana at first, so don't use mana wastefully or this skill can't be casted when needed.

Juxtapose (X)



Whenever the Phantom Lancer attacks he will randomly create a duplicate of himself. Limit of 5 images. Duplicates last 20 seconds.

Level 1 - 3% chance.
Level 2 - 6% chance.
Level 3 - 9% chance.
Level 4 - 12% chance.

• Illusion deals 25% damage and takes 450%.

Mana Cost: N/A
Cooldown: N/A

Best skill of PL. Although the clones only have 25% damage, 5 clones will do a lot especially if well farmed. What’s cool is that creating image is by chance which means no cooldown!

Phantom Edge (D)



Gives the Phantom Lancer an edge in combat by increasing Juxtapose's image generation and increasing magic resistance. Additionally, it enables his images to generate their own images.

Level 1 - 10% magic resistance, 3% chance illusions will duplicate, 2% increase in Juxtapose.
Level 2 - 15% magic resistance, 5% chance illusions will duplicate, 4% increase in Juxtapose.
Level 3 - 20% magic resistance, 7% chance illusions will duplicate, 6% increase in Juxtapose.

Mana Cost: N/A
Cooldown: N/A

• Spell resistance stacks with that from items.
• Illusion deals 25% damage and takes 400%.

This is what makes his illusions imba, they have a chance of generating illusions themselves! Even with only a single clone in a lane, that clone can go far and can even get to heavily push if you're lucky enough.

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